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Thread Statistics | Show CCP posts - 11 post(s) |

Edward Pierce
GoonWaffe Goonswarm Federation
126
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Posted - 2013.10.15 16:53:00 -
[1] - Quote
It looks like these are being designed with a 7 weapons + bubble setup in mind with very little consideration being given to the 6 weapons + bubble + cloak setup. The Heretic looks like it would be in the worse shape with the cloak setup since it would drop to 7.25 weapon slots with only 1 damage bonus, at least the Sabre still gets a tracking and damage bonus.
I like the idea of the Eris being able to fit blasters or missiles, but with the limit at 4 of either of them you are forcing us to fit both; increase the turret and launcher slots to 6 so that people can choose one or the other, and use both only when they want to go for max damage. Isn't that what you did for the Scythe FI?
Another problem I have with the Eris is the 2 mids; the ship gets a turret falloff bonus which naturally points towards using blasters, but with only 2 mids you can take either a web or a scram but not both. The only other blaster ship with 2 mids is the Catalyst, but at least that one gets a 10% tracking bonus to make up for the lack of a web.
Would changing the Eris' layout to 7H, 3M, 4L; 6 turrets, 6 launchers leave it in too good a shape? People can still reach a 10.5 weapon slots equivalent by using 6 turrets and a launcher or vice versa, if they fit an interdiction probe launcher they can match the Flycatcher's 9 weapon slots and if they go for the popular bubble + cloak they will be at 7.5 weapon slots which is still better than the Heretic and Sabre in a similar setup. |

Edward Pierce
GoonWaffe Goonswarm Federation
128
|
Posted - 2013.10.15 19:21:00 -
[2] - Quote
Grath Telkin wrote: They became popular because it lets you ignore that stupid bubble timer thats part of the skill, thats really it, now you can launch bubbles every 30 seconds or so instead of every minute and its just a work around their cool down timer, in essence double bubbles makes that skill bonus for lowering bubble launch time a non issue.
That assumes the dictor lives for more than 30 seconds in the engagement.
I thought the point was to be able to drop two bubbles back to back, trapping a larger chunk of the enemy fleet. |

Edward Pierce
GoonWaffe Goonswarm Federation
129
|
Posted - 2013.10.15 23:16:00 -
[3] - Quote
Tuxedo Catfish wrote:xttz wrote:The best way to address this (although probably too late now) is in a similar way to how old command ships worked:
1) Give the old interdictors stats geared toward small-scale pvp / gatecamping, much like the proposals in the OP 2) Use the newer destroyer models to make 'fleet interdictors' with bonuses to speed / agility / EHP. This is an excellent idea. Also, jesus christ, don't put mandatory split weapons on the Eris. It sucks enough already. I'm still not seeing any reason to fly any dictor other than the Sabre in any situation small gang or large fleet, given that it's the only one with a sane slot layout, but at least the margin isn't quite as huge. But whatever, harder to get outraged about this compared to some of the other ship classes in recent memory, and at least the interceptor pass was good. This seems pretty inevitable, probably not for Rubicon though, there's already 2 ships coming out on this one. |

Edward Pierce
GoonWaffe Goonswarm Federation
130
|
Posted - 2013.10.23 16:36:00 -
[4] - Quote
CCP Fozzie wrote:Bubble immune dictors would be wtfbbqop. Just saying.
Rest of your feedback I'm looking into and taking note of, keep it coming. I see Fozzie posted on the Eve Vegas thread today, hopefully he'll come by and give us something after a week? |
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